

Like other deep learning models, Stable Diffusion is accessible via an API and has its own Python package, which makes it a great candidate for working with in TouchDesigner. Say you want to see what a painting of a cellphone by Picasso would’ve looked like - Stable Diffusion can generate a fairly believable approximation of it. Stable Diffusion is one of several popular text-to-image deep learning models released in the last few years, and is capable of producing highly detailed images based on text prompts from the user. Watch the latest tutorial about DIY Stable Diffusion API ↔️ TouchDesigner here: #interactiveimmersivehq #touchdesigner #cyberpunk2077 #touchdesignertutorial #interactivetech #pointclouds You’ll start the effect from scratch, generating your own point clouds in a roughly Darkwall-like grid, and then transition to working with the point cloud data as textures, exploring the kind of possibilities this approach enables.įinally, you’ll finish up the effect with a variety of post effects that aim to recreate some of the game’s subtle aesthetic touches, like chromatic aberration and bloom. In this tutorial, Jack DiLaura walks you through creating point cloud effects inspired by the aesthetics of Cyberpunk 2077.

For those who are familiar with them already, it looks like a world made of point clouds! The retro-futurist aesthetic is taken even further during certain scenes throughout the game where the main character interacts with a firewall called the Darkwall - the environment transforms into a pixellated, glitchy computer rendering of dot matrix buildings and characters.

Taking inspiration from sci-fi and cyberpunk classics of the past, Cyberpunk 2077 presents a visual aesthetic equally gritty, vintage, and futuristic. Watch our new tutorial about creating Cyberpunk 2077-Inspired Point Cloud Effects in TouchDesigner here!
